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File: render.jpeg (18.4KB, 783x391)
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I have started working on a software renderer, mostly for educational purposes, this is my first step towards my graphics programming journey which i will be sharing here
>>937 nice render, have you done raytracing in 1 weekend?
File: window.png (211.4KB, 1920x1200)
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>>938 will be implementing it as a part of my software renderer, i already have some experience, even with hardware acceleration (OpenGL), as of now i am working on the platform layer, as you can see the window is up, doing everything from scratch btw, no external libraries
File: code-1.png (211.3KB, 1920x1200)
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the renderer will be built upon the platform layer
File: code-2.png (288.1KB, 1920x1200)
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next step is to implement a display back buffer access to which will be able through the platform API, the renderer will write pixels into it
File: book.jpeg (22.9KB, 450x540)
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I will implement this as part of my renderer, i honestly want to see how far i can go with wingdi API

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